# hardware

- [소개](/booil-jung/docs/hardware/01_preface_ko.md)
- [gpu\_design](/booil-jung/docs/hardware/gpu_design.md)
- [소개](/booil-jung/docs/hardware/gpu_design/01_preface_ko.md)
- [Preface](/booil-jung/docs/hardware/gpu_design/02_preface_en.md)
- [사전 지식](/booil-jung/docs/hardware/gpu_design/09_preliminary.md)
- [GPU 설계 목차](/booil-jung/docs/hardware/gpu_design/_10-toc.md)
- [제1장: 서론](/booil-jung/docs/hardware/gpu_design/chapter_01.md)
- [GPU의 역사](/booil-jung/docs/hardware/gpu_design/chapter_01/0101.md)
- [GPU와 CPU의 차이점](/booil-jung/docs/hardware/gpu_design/chapter_01/0102.md)
- [GPU의 응용 분야](/booil-jung/docs/hardware/gpu_design/chapter_01/0103.md)
- [GPU 설계의 기본 개념](/booil-jung/docs/hardware/gpu_design/chapter_01/0104.md)
- [제2장: GPU 아키텍처 개요](/booil-jung/docs/hardware/gpu_design/chapter_02.md)
- [프로세서 코어 설계](/booil-jung/docs/hardware/gpu_design/chapter_02/0201.md)
- [메모리 계층 구조](/booil-jung/docs/hardware/gpu_design/chapter_02/0202.md)
- [데이터 패러렐리즘](/booil-jung/docs/hardware/gpu_design/chapter_02/0203.md)
- [스레드 처리 방식](/booil-jung/docs/hardware/gpu_design/chapter_02/0204.md)
- [제3장: 연산 유닛](/booil-jung/docs/hardware/gpu_design/chapter_03.md)
- [연산 유닛 개요](/booil-jung/docs/hardware/gpu_design/chapter_03/0301.md)
- [부동소수점 연산 유닛](/booil-jung/docs/hardware/gpu_design/chapter_03/0302.md)
- [정수 연산 유닛](/booil-jung/docs/hardware/gpu_design/chapter_03/0303.md)
- [벡터 연산 유닛](/booil-jung/docs/hardware/gpu_design/chapter_03/0304.md)
- [특수 함수 연산기](/booil-jung/docs/hardware/gpu_design/chapter_03/0305.md)
- [제4장: 메모리 설계](/booil-jung/docs/hardware/gpu_design/chapter_04.md)
- [메모리 계층 구조](/booil-jung/docs/hardware/gpu_design/chapter_04/0401.md)
- [캐시 메모리](/booil-jung/docs/hardware/gpu_design/chapter_04/0402.md)
- [글로벌 메모리와 공유 메모리](/booil-jung/docs/hardware/gpu_design/chapter_04/0403.md)
- [메모리 대역폭과 병목 현상](/booil-jung/docs/hardware/gpu_design/chapter_04/0404.md)
- [메모리 일관성 관리](/booil-jung/docs/hardware/gpu_design/chapter_04/0405.md)
- [제5장: 스케줄링과 명령어 처리](/booil-jung/docs/hardware/gpu_design/chapter_05.md)
- [명령어 스케줄링 개념](/booil-jung/docs/hardware/gpu_design/chapter_05/0501.md)
- [워프 스케줄링](/booil-jung/docs/hardware/gpu_design/chapter_05/0502.md)
- [명령어 파이프라인](/booil-jung/docs/hardware/gpu_design/chapter_05/0503.md)
- [분기 예측](/booil-jung/docs/hardware/gpu_design/chapter_05/0504.md)
- [제6장: GPU 렌더링 파이프라인](/booil-jung/docs/hardware/gpu_design/chapter_06.md)
- [렌더링 파이프라인 개요](/booil-jung/docs/hardware/gpu_design/chapter_06/0601.md)
- [버텍스 처리](/booil-jung/docs/hardware/gpu_design/chapter_06/0602.md)
- [픽셀 처리](/booil-jung/docs/hardware/gpu_design/chapter_06/0603.md)
- [래스터라이제이션](/booil-jung/docs/hardware/gpu_design/chapter_06/0604.md)
- [텍스처 매핑과 필터링](/booil-jung/docs/hardware/gpu_design/chapter_06/0605.md)
- [제7장: 병렬 처리 기법](/booil-jung/docs/hardware/gpu_design/chapter_07.md)
- [병렬 처리의 기본 개념](/booil-jung/docs/hardware/gpu_design/chapter_07/0701.md)
- [SIMD와 SIMT 구조](/booil-jung/docs/hardware/gpu_design/chapter_07/0702.md)
- [스레드 블록과 그리드 구성](/booil-jung/docs/hardware/gpu_design/chapter_07/0703.md)
- [비동기 데이터 처리](/booil-jung/docs/hardware/gpu_design/chapter_07/0704.md)
- [제8장: 전력 소비와 성능 최적화](/booil-jung/docs/hardware/gpu_design/chapter_08.md)
- [전력 소비의 주요 원인](/booil-jung/docs/hardware/gpu_design/chapter_08/0801.md)
- [클럭 게이팅과 파워 게이팅](/booil-jung/docs/hardware/gpu_design/chapter_08/0802.md)
- [발열 관리](/booil-jung/docs/hardware/gpu_design/chapter_08/0803.md)
- [성능 최적화를 위한 트레이드오프](/booil-jung/docs/hardware/gpu_design/chapter_08/0804.md)
- [제9장: GPU 인터커넥트 구조](/booil-jung/docs/hardware/gpu_design/chapter_09.md)
- [GPU와 CPU 간 인터커넥트](/booil-jung/docs/hardware/gpu_design/chapter_09/0901.md)
- [멀티 GPU 시스템](/booil-jung/docs/hardware/gpu_design/chapter_09/0902.md)
- [인터커넥트의 성능 병목 현상](/booil-jung/docs/hardware/gpu_design/chapter_09/0903.md)
- [고대역폭 메모리(HBM)](/booil-jung/docs/hardware/gpu_design/chapter_09/0904.md)
- [제10장: 셰이더 프로세서](/booil-jung/docs/hardware/gpu_design/chapter_10.md)
- [셰이더 프로세서의 역할](/booil-jung/docs/hardware/gpu_design/chapter_10/1001.md)
- [셰이더 코어 구조](/booil-jung/docs/hardware/gpu_design/chapter_10/1002.md)
- [픽셀 셰이더와 버텍스 셰이더](/booil-jung/docs/hardware/gpu_design/chapter_10/1003.md)
- [컴퓨트 셰이더](/booil-jung/docs/hardware/gpu_design/chapter_10/1004.md)
- [제11장: 메모리 관리 기법](/booil-jung/docs/hardware/gpu_design/chapter_11.md)
- [메모리 할당과 관리](/booil-jung/docs/hardware/gpu_design/chapter_11/1101.md)
- [메모리 코히어런스 문제](/booil-jung/docs/hardware/gpu_design/chapter_11/1102.md)
- [메모리 접근 패턴 최적화](/booil-jung/docs/hardware/gpu_design/chapter_11/1103.md)
- [메모리 압축 기법](/booil-jung/docs/hardware/gpu_design/chapter_11/1104.md)
- [제12장: 동기화 및 통신](/booil-jung/docs/hardware/gpu_design/chapter_12.md)
- [동기화 메커니즘](/booil-jung/docs/hardware/gpu_design/chapter_12/1201.md)
- [원자 연산](/booil-jung/docs/hardware/gpu_design/chapter_12/1202.md)
- [GPU 간 통신 기법](/booil-jung/docs/hardware/gpu_design/chapter_12/1203.md)
- [데이터 종속성과 해결 방법](/booil-jung/docs/hardware/gpu_design/chapter_12/1204.md)
- [제13장: GPU 보안 설계](/booil-jung/docs/hardware/gpu_design/chapter_13.md)
- [GPU 보안 설계](/booil-jung/docs/hardware/gpu_design/chapter_13/1301.md)
- [메모리 보안 문제](/booil-jung/docs/hardware/gpu_design/chapter_13/1302.md)
- [데이터 암호화](/booil-jung/docs/hardware/gpu_design/chapter_13/1303.md)
- [보안 취약점과 대응책](/booil-jung/docs/hardware/gpu_design/chapter_13/1304.md)
- [제14장: 최신 GPU 기술 동향](/booil-jung/docs/hardware/gpu_design/chapter_14.md)
- [최신 GPU 기술 동향](/booil-jung/docs/hardware/gpu_design/chapter_14/1401.md)
- [딥러닝과 AI 가속기](/booil-jung/docs/hardware/gpu_design/chapter_14/1402.md)
- [프로그래머블 셰이더](/booil-jung/docs/hardware/gpu_design/chapter_14/1403.md)
- [차세대 GPU 아키텍처](/booil-jung/docs/hardware/gpu_design/chapter_14/1404.md)
- [제15장: 테스트와 검증](/booil-jung/docs/hardware/gpu_design/chapter_15.md)
- [GPU 테스트 방법론](/booil-jung/docs/hardware/gpu_design/chapter_15/1501.md)
- [검증 절차와 툴](/booil-jung/docs/hardware/gpu_design/chapter_15/1502.md)
- [성능 벤치마크](/booil-jung/docs/hardware/gpu_design/chapter_15/1503.md)
- [하드웨어 디버깅 기법](/booil-jung/docs/hardware/gpu_design/chapter_15/1504.md)
- [제16장: 설계 자동화와 도구](/booil-jung/docs/hardware/gpu_design/chapter_16.md)
- [하드웨어 설계 자동화(EDA) 개요](/booil-jung/docs/hardware/gpu_design/chapter_16/1601.md)
- [GPU 설계에 사용되는 도구](/booil-jung/docs/hardware/gpu_design/chapter_16/1602.md)
- [설계 자동화와 도구](/booil-jung/docs/hardware/gpu_design/chapter_16/1603.md)
- [타이밍 분석 및 검증](/booil-jung/docs/hardware/gpu_design/chapter_16/1604.md)
- [제17장: GPU 드라이버 및 소프트웨어 인터페이스](/booil-jung/docs/hardware/gpu_design/chapter_17.md)
- [GPU 드라이버의 역할](/booil-jung/docs/hardware/gpu_design/chapter_17/1701.md)
- [GPU 드라이버 및 소프트웨어 인터페이스](/booil-jung/docs/hardware/gpu_design/chapter_17/1702.md)
- [OpenGL, Vulkan, DirectX](/booil-jung/docs/hardware/gpu_design/chapter_17/1703.md)
- [소프트웨어 최적화 기법](/booil-jung/docs/hardware/gpu_design/chapter_17/1704.md)
- [제18장: GPU 설계 사례 연구](/booil-jung/docs/hardware/gpu_design/chapter_18.md)
- [NVIDIA GPU 아키텍처](/booil-jung/docs/hardware/gpu_design/chapter_18/1801.md)
- [AMD GPU 아키텍처](/booil-jung/docs/hardware/gpu_design/chapter_18/1802.md)
- [모바일 GPU 설계](/booil-jung/docs/hardware/gpu_design/chapter_18/1803.md)
- [커스텀 GPU 설계의 도전 과제](/booil-jung/docs/hardware/gpu_design/chapter_18/1804.md)
- [제19장: 에뮬레이션과 프로토타이핑](/booil-jung/docs/hardware/gpu_design/chapter_19.md)
- [GPU 에뮬레이션 기법](/booil-jung/docs/hardware/gpu_design/chapter_19/1901.md)
- [하드웨어 프로토타이핑](/booil-jung/docs/hardware/gpu_design/chapter_19/1902.md)
- [에뮬레이션을 통한 설계 검증](/booil-jung/docs/hardware/gpu_design/chapter_19/1903.md)
- [소프트웨어 시뮬레이션 도구](/booil-jung/docs/hardware/gpu_design/chapter_19/1904.md)
- [제20장: 미래의 GPU 설계 전망](/booil-jung/docs/hardware/gpu_design/chapter_20.md)
- [차세대 반도체 기술](/booil-jung/docs/hardware/gpu_design/chapter_20/2001.md)
- [3D 집적 기술](/booil-jung/docs/hardware/gpu_design/chapter_20/2002.md)
- [양자 컴퓨팅과 GPU](/booil-jung/docs/hardware/gpu_design/chapter_20/2003.md)
- [GPU의 미래 응용 분야](/booil-jung/docs/hardware/gpu_design/chapter_20/2004.md)
- [jetson](/booil-jung/docs/hardware/jetson.md)
- [Jetson](/booil-jung/docs/hardware/jetson/01_preface_ko.md)
- [Jetson AGX Xavier](/booil-jung/docs/hardware/jetson/jetson_agx_xavier.md)
- [Jetson AGX Xavier GPIO 스펙](/booil-jung/docs/hardware/jetson/jetson_agx_xavier/gpio_spec.md)
- [Jetson Nano](/booil-jung/docs/hardware/jetson/jetson_nano.md)
- [Jetson Nano GPIO 스펙](/booil-jung/docs/hardware/jetson/jetson_nano/gpio_spec.md)
- [Jetson Orin](/booil-jung/docs/hardware/jetson/jetson_orin.md)
- [Jetson Orin GPIO 스펙](/booil-jung/docs/hardware/jetson/jetson_orin/gpio_spec.md)
- [Jetson TX2](/booil-jung/docs/hardware/jetson/jetson_tx2.md)
- [Jetson TX2 GPIO 스펙](/booil-jung/docs/hardware/jetson/jetson_tx2/gpio_spec.md)
- [Jetson Xavier NX](/booil-jung/docs/hardware/jetson/jetson_xavier_nx.md)
- [Jetson Xavier NX GPIO 사양](/booil-jung/docs/hardware/jetson/jetson_xavier_nx/gpio_spec.md)
